In July we went to Kyoto to demo the game at the BitSummit festival and to meet with Ryuichi Nishizawa, creator of Wonder Boy, who helped us get this remake going. Until then all our communication were over e-mail and on Skype. So it was nice to finally meet (completely jet-lagged, in the sweaty Japanese summer). We showed him the latest build and asked him some questions about his work on the beloved series!
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